![]() I love the combat aspect but the questing is mind numbing at times.What? The 23 page pdf manual here on Steam isn't adequate? Of course not, but it was a good start. ![]() There's a cave at the top of a hill, where you'll find your third valkyrie outside and the missing sage inside. ![]() At this point, you're finally ready to head to the fourth island (Isterreng or whatever). Then, you head back to the third island to pick up your second valkyrie and talk to the king - I can't remember which order. You visit the sage on the second island to show him the mask pieces and tell him that his brother is missing. You visit all the burned down huts on the third island, collecting a mask piece from a named mob in each patch. Originally posted by Dibzahab:I've started a new game and this is fresh on my mind, having just done it again. "Talk to Torreghg", is not nearly as useful as, "Talk to Torreghg the engineer in New Korath's town center." I don't know why quest/map markers are so hard to implement, but at the least someone needs to go through all the quest dialog and add an explicit location next to every task. By the time you get halfway or so through, almost all of the quests become very vague in that same frustrating way. There's a cave at the top of a hill, where you'll find your third valkyrie outside and the missing sage inside.īy the way, if this has been frustrating so far, then you're probably not going to enjoy the rest of the game. ![]() I've started a new game and this is fresh on my mind, having just done it again. ![]()
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